• MajorHavoc@programming.dev
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    4 months ago

    How dumb does one have to be to intentionally drop support for the hottest game console of the year?!

    It boggles my mind.

    Also, as a non-pirate (by laziness, not by conviction), I feel like I’m being offered an eye patch, a hook and a parrot every time I interact with a AAA game publisher.

    Edit: I keep half expecting EA or Capcom to publish a press release outlining their favorite ways to obtain their games without paying, in order to work-around their own bullshit DRM. It’s bizarre that they really think this crap is helping them.

  • Blackmist@feddit.uk
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    4 months ago

    Steam should allow you to download older versions when companies pull bullshit like this.

  • Lad@reddthat.com
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    4 months ago

    Clearly EA weren’t satisfied with only getting the “worst company in America” award twice.

  • doona@aussie.zone
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    4 months ago

    Surely there isn’t that big of a cheating problem in a fucking rally driving video game, to the point where you need ring 0 anti cheat?

    Regardless, this rise in invasive anti cheat is getting seriously annoying. I hope the right person gets pissed off and finds a way to make them run on Linux for the sake of the rest of the community, but even still, I’ll continue to play single player experiences and leave my mental health intact.

    • kaputter Aimbot@feddit.de
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      4 months ago

      While neither EA nor Steam ever said anything about support for Linux or the Steam Deck (the store page stated unsupported), it’s still a dick move inserting kernel level antichrist anticheat MONTHS after release, altering the deal and making the product a security and privacy nightmare!

      Also a really bad business decision to scare future buyers away, with Linux gaming gaining traction thanks to Steam Deck and the likes.

      I personally won’t buy anything from EA going forward and stick to my statement from the games Steam forum:

      Another reason to just wait before buying a game, especially from large corpo publishers like EA!
      Releasing unfinished, buggy games for prices north of 60 bucks AND “altering the deal” MONTHS later, rendering the product either unplayable or making it a security and privacy nightmare, is a big, BIG pile of BS!

      Don’t let the FOMO get you, learn from this.
      Make your voices heard and place an appropriate review!

      And by all means: try to get a refund!

      …or this WILL happen again!

    • Hugh_Jeggs@lemm.ee
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      4 months ago

      Every single version of DiRT Rally has MASSIVE cheating problems

      Really spoiled the online stages

  • Telorand@reddthat.com
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    4 months ago

    Imagine being so insanely wealthy, you can afford to leave money on the table and shoot yourself in the foot at the same time. Disgusting.

    • Fetus@lemmy.world
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      4 months ago

      It’s EA, I’m surprised they’re not making the minimum requirements Windows 11.

  • randomaside@lemmy.dbzer0.com
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    4 months ago

    I think it’s hilarious with the market for Linux handhelds this hot that these companies are still like “ew no thanks”

    • woelkchen@lemmy.world
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      4 months ago

      I think it’s hilarious with the market for Linux handhelds this hot that these companies are still like “ew no thanks”

      I don’t think the technical details reach the people making the decisions. They may have heard “Steam Deck works with PC games” (because there is no distinction between PC and Windows for them) and then don’t allocate resources for a proper port to Steam Deck.

  • woelkchen@lemmy.world
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    4 months ago

    Yet another proof that Proton is a great stop-gap solution but Valve should be pushing game publishers to make native Linux ports.

    • Fubarberry@sopuli.xyzM
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      4 months ago

      If a company isn’t willing to support steam deck/Linux through an easier support option like proton, I highly doubt they’ll be willing to support it with higher effort native ports.

      • xavier666@lemm.ee
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        4 months ago

        As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.

        But I’m pretty sure the publishers will still come up with excuses like “The Linux platform is uncontrollable; there is no way to verify the platform integrity because everyone has root”

        • woelkchen@lemmy.world
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          4 months ago

          As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.

          For Valve Linux isn’t just another OS. It’s their Steam Deck platform which they could promote towards publishers the same way as console makers promote their platforms. This story once again shows that chasing Windows compatibility without using Windows is a stepping stone but not the final answer.

      • woelkchen@lemmy.world
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        4 months ago

        Valve isn’t promoting native ports in the first place and suits only know “Works with Windows games, we don’t need to care about details”.

          • woelkchen@lemmy.world
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            4 months ago

            They already tried that in the Steam Machines era. It clearly wasn’t working.

            Steam Deck is way more successful than 3rd party Steam Machines. The comparison makes zero sense because it ignores all developments since then.

            • TheEntity@lemmy.world
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              4 months ago

              It would be just as (un)popular as the Steam Machines if it wasn’t for Proton, that’s my whole point.

              • woelkchen@lemmy.world
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                4 months ago

                It would be just as (un)popular as the Steam Machines if it wasn’t for Proton, that’s my whole point.

                Which part of “Proton is a great stop-gap solution” makes you think I’m opposed to Proton?

    • arthur@lemmy.zip
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      4 months ago

      The cost to maintain “native” ports is too high to make sense for most developers.

      PS: Proton also makes it easier to preserve games since an “native” port would become incompatible overtime without work to adapt the software to changes in the system it’s running.

      • woelkchen@lemmy.world
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        4 months ago

        The cost to maintain “native” ports is too high to make sense for most developers.

        If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.

        Proton also makes it easier to preserve games since an “native” port would become incompatible overtime without work to adapt the software to changes in the system it’s running.

        Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.

          • proton_lynx@lemmy.world
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            4 months ago

            How fucking idiot would you have to be to complain about users sending bug reports. Linux users usually send very detailed bug reports, which can uncover bugs that might happen on all platforms.

            • arthur@lemmy.zip
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              4 months ago

              Yes Linux users generate great reports because they care and usually are more knowledgeable.

              But treat the reports cost time and work, and usually this problems will not happen for the majority of their use base.

              So, as the company, you can have 0.1% of your sales generating 20% of extra work that will not benefit 99.9% of the users. It is easier and cheaper to cut that group (us Linux users) instead of support.

        • arthur@lemmy.zip
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          4 months ago

          Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.

          If a game depends on an API and this API gets discontinued, without adaptation it will have problems. That’s true for any software and any system. As a compatibility layer, Proton can keep old games compatible despite the system changes when it translates the API calls that the games depend on to what the base system has to offer. (I’m not talking necessarily of a game running on Steam in this case)

          So, enlighten me, where am I wrong?

          • woelkchen@lemmy.world
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            4 months ago

            So, enlighten me, where am I wrong?

            So you’re too lazy to read up on Steam Linux Runtimes and expect me to explain it to you? SLR 1.0 Scout keeps full binary compatibility to Ubuntu 12.04, so 12 years already. SLR APIs don’t change. That’s the point. Get a clue.

  • thingsiplay@beehaw.org
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    4 months ago

    This is the equivalent of Sony requiring PSN account in countries where no PSN account exist. Just on a different technical level, but with the same outcome. This should be illegal.

    • RenardDesMers@lemmy.ml
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      4 months ago

      I’m surprised Valve hasn’t pushed a condition about this in their contracts stating that they can get a Verified badge only if they agree to keep the Steamdeck as a supported platform.

      • Stampela@startrek.website
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        4 months ago

        That or adding to all the games from the same publisher that are verified a badge meaning “has intentionally made become games unsupported in the past”

        • MajorHavoc@programming.dev
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          4 months ago

          I like that. If they add that, I’ll spend more money with them in games I’m currently waiting to buy because I don’t trust the publisher.

  • Kyrgizion@lemmy.world
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    4 months ago

    Good thing I was already de facto boycotting EA games. Not necessarily out of conviction, but because all of them are total shit and simply not worth my time anyway, especially compared to what else is on offer elsewhere. Haven’t even started on BG3 yet.

  • Joanie Parker@lemmy.world
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    4 months ago

    I hate this game anyway. Codemasters was my favorite dev until EA bought them. Game stutters on high end PC hardware. Wouldn’t even try on the Deck.

  • Etterra@lemmy.world
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    4 months ago

    The kind of people who like competitive video games -especially sports - are the same kind of jerkasses that used to bully actual fans of video games in the 80s-90s. So enjoy your busted-ass FIFA lol