Some bpap sessions helped me get off bed after COVID, and gym helped me get back to “normal” after some months. Don’t know if it can help you, but hope you get better.
Some bpap sessions helped me get off bed after COVID, and gym helped me get back to “normal” after some months. Don’t know if it can help you, but hope you get better.
More profits with fewer (single generation) games. Impressive.
If buying a graphics card is in your plans, but AMD. Nvidia does better cards, but AMD works with less bugs on Linux. I just switched and I’m quite happy with the results.
For distro, Mint is a safe bet.
Yes Linux users generate great reports because they care and usually are more knowledgeable.
But treat the reports cost time and work, and usually this problems will not happen for the majority of their use base.
So, as the company, you can have 0.1% of your sales generating 20% of extra work that will not benefit 99.9% of the users. It is easier and cheaper to cut that group (us Linux users) instead of support.
Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.
If a game depends on an API and this API gets discontinued, without adaptation it will have problems. That’s true for any software and any system. As a compatibility layer, Proton can keep old games compatible despite the system changes when it translates the API calls that the games depend on to what the base system has to offer. (I’m not talking necessarily of a game running on Steam in this case)
So, enlighten me, where am I wrong?
If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.
https://news.ycombinator.com/item?id=18845205
The cost to maintain “native” ports is too high to make sense for most developers.
PS: Proton also makes it easier to preserve games since an “native” port would become incompatible overtime without work to adapt the software to changes in the system it’s running.
Man, you will have some pain as any change will cause. But I think you will like it. Have a second USB to be safe.
I don’t think that the kind of data Sony (PSN) has enough value to be considered an asset.
I don’t think they can replace Steam, PC gamers trust Steam… a lot. But with the exclusives they can have an offer compelling enough to be real competition. Maybe offer the game on PC and their consoles for example (that would be neat).
Interesting, but seems difficult to enforce
My hypothesis: They are preparing to compete with Steam, and to do so they need to have a compelling argument to make PC gamers consider their store instead of Steam. EPIC became relevant by giving free games for years; Sony will build an exclusives’ portfolio and then launch its own store. As this store will be available only where PSN already is, they probably don’t want to commit to keep the game working on these countries after migrating from Steam, so better to not sell now to avoid headaches later.
The malicious code is not on the source itself, it’s on tests and other files. The building process hijacks the code and inserts the malicious content, while the code itself is clean, So the co-manteiner was able to keep it hidden in plain sight.
That sounds like a bad transition plan. For sure there’s some lessons to learn from that experience.
Linux Mint. Works well and it’s friendly.
I think they meant that the Snap itself (or part of it) is proprietary. But I’m not sure.
@dataisugly material
The time is flying fast this year…
Apple, Microsoft and Google, on the other hand, decides what is best for them, shove it down the users’ throats and get users’ money (and personal data) in return…
I think some criticism still valid though (but not the entitlement).
stress