You know, like McDowells. I don’t actually care what color my shells are. There are principals involved. Principalities!

  • StaticFalconar@lemmy.world
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    Crash Team Racing Nitro-Fueled: A remaster of the classic

    PlayStation kart racer, featuring Crash Bandicoot and his friends.

    Sonic & All-Stars Racing Transformed: Characters from SEGA franchises race in vehicles that transform into boats and planes.

    Diddy Kong Racing: Race with Diddy Kong and his friends in karts, planes and hovercraft.

    Team Sonic Racing: A kart racer where you work together in teams, using team moves and ultimate abilities.

    Nickelodeon Kart Racers Series: Features characters from various Nickelodeon shows.

    Disney Speedstorm: A kart racer featuring characters from Disney and Pixar franchises.

    KartRider: Drift: A free-to-play kart racer with a focus on drifting.

    Lego Racers: Build and race Lego vehicles on various tracks.

    Garfield Kart Furious Racing: Race as Garfield and his friends on themed tracks.

    Konami Krazy Racers: Race as characters from Konami’s popular franchises.

    Blur: Combines arcade racing with vehicular combat and power-ups.

    ModNation Racers: Features track creation and customization.

    LittleBigPlanet Karting: Brings the creativity of LittleBigPlanet into a kart racing experience.

    F1 Race Stars: A more arcade-style take on Formula 1 racing.

    SuperTuxKart: An open-source kart racing game.

    Starlit Kart Racing: A free-to-play kart racer with a variety of game modes.

    • Undearius@lemmy.ca
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      Konami Krazy Racers

      I wonder why they didn’t got for something like “Konami Krazy Karting”

    • qjkxbmwvz@startrek.website
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      Crash Team Racing PS1 was IMHO better than Mario Kart N64. The wumpa fruit added a neat dimension, and the ability to select weapons for battle mode was great.

    • Mirodir@discuss.tchncs.de
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      Out of curiosity: did you partly use AI to make this list? Some of the short descriptions read very oddly for a forum post, e.g. the “various tracks” part on Lego Racers.

      • SupremeDonut@lemmy.ml
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        The “And his friends” seems like ai to me too. Not a huge deal since its just a quick aggregated list, but still fun to try and spot

        • Mirodir@discuss.tchncs.de
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          Yes, those two and the LBP one are what got my sensor to go off.

          I’m not trying to make a drama out of it (although some people might), I was really just curious if my intuition was correct. I also don’t think it’s all AI because they used a , instead of a : on the second item, and LLMs tend to be way better than that at consistent formatting.

          • Pika@sh.itjust.works
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            honestly if I was op I wouldn’t respond to that question regardless if AI was(or wasn’t) used, the “did you use AI question” very easily falls into a slippery slope where others hop on and harrass people over it, so it’s easier to just ignore the question.

    • BombOmOm@lemmy.world
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      Make sure you put two line breaks between every new line. Otherwise it kinda comes out as a blob. You can also use a dash and a space before each entry to get a bullet point.


      Played a copy of Crash Team Racing a bit ago. Had a real good time with it.

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    If I’m not mistaken, a large component of Nintendo’s power comes from Japanese copyright laws being far more pro-copyright holder and Nintendo uses it to its full potential. In Japan, this sometimes results in prison sentences and often big fines. it’s also applied outside the country against a consortium of universal copyright recognizing countries and so it can affect you regardless of your location although I forget how exactly.

    To @AbsolutelyNotAVelociraptor@sh.itjust.works 's point, perhaps it is the weak qualifications for Japanese patents which have allowed Nintendo to bully everyone.

      • Except since in japan you can patent basically everything, the application is much stricter. See how nintendo has patents for “capturing a monster using a ball” and other general stuff.

        IIRC, there was a japanese company (capcom, maybe?) that had a patent on showing shadows of the characters when they weren’t visible on screen due to a wall or tree covering them.

  • Jeffool @lemmy.world
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    Basically every kind of game needs a “MUGEN” for that genre. Then we just put in the content we want and theme it appropriately.

    • Something Burger 🍔@jlai.lu
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      It’s crazy this hasn’t happened yet. Kart racers are conceptually very simple games and are all very similar. CTGP kinda does this but is limited by Mario Kart’s engine.

      • nasi_goreng@lemmy.zip
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        There is one: SuperTuxKart

        It’s free and open source. There are plenty of community content, like custom karts and maps. It’s even adding game mode from popular game. The last one is from Rocket League.

      • Jeffool @lemmy.world
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        Right? A series of adjustable physics inputs, a way to import levels and tag areas with terrain info that’s defined in a file somewhere… Typing it out? I think it’s wild that it happened to fighting games BEFORE it happened to a lot of other genres.

      • Possibly linux@lemmy.zip
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        Th Wii U didn’t sell that many consoles compared to the Wii.

        Also there isn’t much need for piracy for the Wii as there are tons of games that can be had for cheap.

    • hakunawazo@lemmy.world
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      Instantly got the main menu theme in my head.
      It was an awesome game, but now I get headache from the fast moving low pixel graphics. I would definitely play it again with a few pixels more.

  • Elrecoal19@lemmy.world
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    Just the Mario part, I think you could make a clone with just different scenarios and characters (even the same track shapes) and be 100% legal.

  • dohpaz42@lemmy.world
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    I was going to buy a switch 2 (or attempt to), but at that cost… hell no. Not without dinner first.