Which is? Admittedly I’ve only played the game for a couple of hours, but I remember there being PvE, so you’re going to have to be more specific into what is it that you think is missing.
It has no real pve. It’s got a few things that might attack you on a planet or the pirates in space. But there is no real danger in the game. There aren’t factions on planets trying to kill you or systems controlled by groups that require a lot of work to clear out. Planets feel lifeless and space feels like a walk in the park… add in 2 friends or more and it’s a joke.
By that definition Minecraft also doesn’t have PvE. Factions are not required for a PvE, and lots of PvE games don’t have them.
You could say that you wanted the PvE to be harder, or more unforgiven, or even more complex with factions. But to say the game has no PvE is just wrong.
Minecraft has no real PvE. It’s literally not billed as a pve game, pve on Minecraft is a side thought. My example with factions is just that an example, it’s not to say that the game lacks pve because it doesn’t have them. I don’t care how hello would implement more pve but I just want more of a challenge. NMS has no real challenge because it lacks real pve.
Did you forget that single-player and perma-death are things?
That said, the real problem with what you’re looking for vs this game is down to the premise: Interstellar travel without tech that feels like cheeting isn’t a pew pew space-ship game. Generation-or-cryosleep-ship-simulator-gone-wrong isn’t out … yet.
Yep, I had my fun on it, but without true PVE it’s just another exploration/building game.
You mean PVP? It’s got Playter vs Environment in spades.
No PvE. This being a coop game, it’s missing real challenge for pve.
Which is? Admittedly I’ve only played the game for a couple of hours, but I remember there being PvE, so you’re going to have to be more specific into what is it that you think is missing.
It has no real pve. It’s got a few things that might attack you on a planet or the pirates in space. But there is no real danger in the game. There aren’t factions on planets trying to kill you or systems controlled by groups that require a lot of work to clear out. Planets feel lifeless and space feels like a walk in the park… add in 2 friends or more and it’s a joke.
By that definition Minecraft also doesn’t have PvE. Factions are not required for a PvE, and lots of PvE games don’t have them.
You could say that you wanted the PvE to be harder, or more unforgiven, or even more complex with factions. But to say the game has no PvE is just wrong.
Minecraft has no real PvE. It’s literally not billed as a pve game, pve on Minecraft is a side thought. My example with factions is just that an example, it’s not to say that the game lacks pve because it doesn’t have them. I don’t care how hello would implement more pve but I just want more of a challenge. NMS has no real challenge because it lacks real pve.
Did you forget that single-player and perma-death are things?
That said, the real problem with what you’re looking for vs this game is down to the premise: Interstellar travel without tech that feels like cheeting isn’t a pew pew space-ship game. Generation-or-cryosleep-ship-simulator-gone-wrong isn’t out … yet.
Huh? No, I’m literally talking about coop PvE. It would be nice to have a challenge when I am in space or when I’m trying to build a base.
It just sounds like you don’t like single player games.
Yeah, imagine wanting to play games with people you actually know in meatspace. You might even have to touch grass. Horrid thought.