China has a larger gaming population than many countries have citizens. It’s one of the reasons a bunch of western devs are trying to cater to that market more, and kowtowing to Chinese government to include their propaganda or exclude reality in the process. The games Chinese gamers choose to really get behind are rarely the same as the rest of the world. So when trying to compare sales numbers, it’s like having a gorilla sitting on the scale.
Technically yeah it’s selling a ton of copies, no one is arguing otherwise, but you also can’t really compare sales directly to other western games without removing those sales figures because they’re an outlier.
Why would it matter then?
China has a larger gaming population than many countries have citizens. It’s one of the reasons a bunch of western devs are trying to cater to that market more, and kowtowing to Chinese government to include their propaganda or exclude reality in the process. The games Chinese gamers choose to really get behind are rarely the same as the rest of the world. So when trying to compare sales numbers, it’s like having a gorilla sitting on the scale.
Technically yeah it’s selling a ton of copies, no one is arguing otherwise, but you also can’t really compare sales directly to other western games without removing those sales figures because they’re an outlier.
Cyberpunk and Elden Ring were also hits in China, so I’m not sure this is relevant when comparing worldwide sales.
Cause if it appeals to just one demographic, I’m not gonna play it cause I’m not in said demographic.
I get that you might not be interested but that does not change the sales figures.
I also see this as being tailored to the Chinese market but that does not mean non Chinese players are not interested.