• Sdnimm543@slrpnk.net
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    1 year ago

    Battle shorting the practice of negating the fuses in a ship or other war machine because a blown fuse disabling a key system could lead to the loss of the whole ship in battle, and the equipment can maybe work over its rated limit for a time when necessary. Cathode Ray Dude did a video about it. https://www.youtube.com/watch?v=wpJ_6LCly4A

    • Spot@startrek.website
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      1 year ago

      “In a battle or emergency, where the survival of the vessel (or other protected asset) is dependent upon the continued operation of the equipment, it is sometimes wiser to risk equipment damage than have the equipment shut down when it is needed. For example, the electrical drives to elevate and traverse the guns of a combat warship may have “battleshort” fuses, which are simply copper bars of the correct size to fit the fuse holders, as failure to return fire in a combat situation is a greater threat to the ship and crew than damaging or overheating the electrical motors.”

      Huh. Learn something all the time.

    • bouh@lemmy.world
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      1 year ago

      Something can probably be done though with matter synthetiser and teleporters.

  • bouh@lemmy.world
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    1 year ago

    Another problem is about where to redirect the overcharge. In space there is no ground where the current can go. Yet you need to dissipate the energy somewhere.

    • IninewCrow@lemmy.ca
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      1 year ago

      In the 24th Century they discovered that liquid napalm was a highly efficient electrical conductor … so they used it to wire their ships.

  • lemillionsocks@beehaw.org
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    1 year ago

    When you consider that the bridge is on the top and center of the saucer section and a very enticing target the constant explosions make a bit of sense. It’s not that the enterprise got shot in the ass and it sent a current up to the computer that monitors shift rotations, no the high powered energy weaponry is aimed right on the other side of the wall. Structural integrity fields, shields, ablative armor, and other technobabble keep the the whole bridge from popping like a balloon when something bad happens.

    It’s like if your tv is plugged into a house with breakers and safely on a surge protector it’s not going to keep your tv from getting fried if zeus decides to target that outlet specifically and strike it.

      • lemillionsocks@beehaw.org
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        1 year ago

        The enterprise c did have a battle bridge that they used mostly for saucer separations, but there were times when they used it saucer in place and there are some ships which have more protected configurations.

        Disregarding the IRL reasons of that’s just where it always goes, I believe the in universe reason is that starfleet at its core does not like to identify as a true military organization. It’s why the enterprise C is built like a cruise ship and why despite being a swift science vessel voyager is also very spacious and sleek and elegant on the inside. They do make plenty of starships that are top in class and capable of holding their own against anything else out there, but starfleet is not in the business of making warships. They overtly mention this in DS9 when it is mentioned that the Defiant is officially an “escort vessel” even though it is a very no frills combat vessel.

        Of course they can get away with this concession because generally the shields do most of the work when it comes to absorbing hits anyway. Once shields are down if another vessel wants to go for the kill it wont take long for it to tear through the hull. In theory the centralized location also means that the bridge can get additional protection by tilting the saucer away from the enemy(sorry lower decks).

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 year ago

    Do we have fuses that can safely dissipate like 350Megajoules? I don’t remember which specific episode it was, but I remember on DS9 they were going to overload the warpcore to stop something and someone said the only system on the station capable of absorbing that much raw electrical energy was the shield system, since that’s literally what it is; a giant fuse.

    • Neato@kbin.social
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      1 year ago

      Fuses don’t dissipate electricity. They pass electricity and then blow when exceeded. Blowing is either flipping off (like your breaker) or breaking (like replaceable fuses). The point of a fuse is to be the weakest link so if a surge occurs it doesn’t damage equipment or wiring.

      In the case you described, they were looking for a load (where energy is used or dissipated to do work) to absorb that much energy at once. There might be a fuse that could withstand that kind of load; there was wiring that could afterall. But if the shield system could absorb the full power of an overloaded warp core, it might not have needed one if there was no downside to overcharging it.

  • A_Union_of_Kobolds@lemmy.world
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    1 year ago

    Basic overcurrent protection? In my sci-fi?

    Next you’re gonna tell me you can’t just “re-route power” by pressing buttons on a screen and not, you know, actually unhooking any wires!

    • admiralteal@kbin.social
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      1 year ago

      Building everything to be able to re-route to everything is WHY all the consoles are constantly exploding.

      • mosiacmango@lemm.ee
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        1 year ago

        O’Brien constantly breaking good cardassian engineering with infernal federation secondary backups.

    • marcos@lemmy.world
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      1 year ago

      I don’t know about you people, but personally, I always write programs at work by removing boards from my computer and plugging them in a different order.