Here to talk about fighting games, self hosting web apps, and easy weeknight recipes.

My mastodon account: @tuckerm
My blog: https://tuckerm.us

  • 3 Posts
  • 59 Comments
Joined 1 year ago
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Cake day: June 14th, 2023

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  • Same. And especially for a live service game, it’s just gone. If someone made some great 3D models and animations for an offline game, even if the game doesn’t sell very well, their work is still out there. But with a live service game, that’s just it. No one else gets to see it for more than a few days.

    I also hate the fact that the dev studio will face the consequences of this, while whatever braindead exec with a master’s in bullshit administration will probably still be employed.

    But at the same time… I can’t help but enjoy the spectacular failures of these anti-consumer products lately.









  • This article brings up a great point.

    In addition, I’ve always thought that video games work the way we were told the world worked. (At least, the way we were told it worked in the 90s in America.) Work hard to get some resources so that you can use those resources to build more stuff to get more resources, etc.

    Kids today can work as hard as they want, only to still have no chance of paying for college and still have no chance of buying a house. Video games at least provide that “strategy -> effort -> reward -> next level” cycle that our brains find very rewarding, which, for far too many people, does not exist in real life.

    That’s probably what makes modern games so disappointing, too. Games were one area that actually was a meritocracy… until pay-to-win messed that up.





  • This is very cool. I’m hoping 404media.co and aftermath.site do it – those are two independent sites that I’ve subscribed to after hearing about them on the fediverse. Seems like most of 404media’s writers are on Mastodon, at least.

    I also like that this feature creates the ability to have a known link for an author across multiple websites. With that, you could show posts that link to any other article by the same author, regardless of which site the article was published on. So then you can see all the threads of discussion about all of the articles that particular author has written.



  • I bought Rayman 2 on GOG a few years ago, and it had a hard time recognizing controllers. I even tried launching it through Steam, which usually fixes all controller problems, but it still didn’t work. The Dreamcast version still looks good enough, and your controller will definitely work.

    Due to licensing issues, Crazy Taxi 2 has a different soundtrack on the PC from the original Dreamcast version. The Dreamcast version is the one with The Offspring.

    Sonic 3 has also had music licensing issues, so the version included in Sonic Origins has a different soundtrack. Sonic Origins was also buggy at launch, but I hear that’s fixed now. Sonic Origins also adds a bunch of new features though, so this one may be a tossup.

    Question for y’all: did anyone buy the recent PC port of Metal Gear Solid 2? It seems to have both a lot of praise and a lot of complaints.



  • Seaman is one of those games that I’m intentionally not replaying, because it absolutely blew my mind when I was ten years old, and I just want to leave it that way. I’m guessing the tricks they used to mimic conversation would be very obvious to me now, but back then it seemed completely real. That game turned your CRT TV into a fish tank with an honest to god talking fish inside of it… and Spock gave you updates about how he was doing when you checked on him after school.