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Cake day: August 27th, 2023

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  • For anyone going “Atari still exists?” - it’s complicated. And stupid. It is equal parts complicated and stupid.

    Atari was purchased by Warner in 1976 when they were still “that Pong company.” The home-gizmo division was sold to Jack Tramiel shortly after the crash of '83.

    The remaining arcade division took a journey. Tramiel had bought the name Atari, and also most of the staff and facilities and licensing rights, so Warner was left with a generic video-game husk which they spun off as AT Games, AKA Tengen. For some reason Namco owned most of it. Uuuntil Time Warner bought them back, and renamed them Time Warner Interactive, and then very shortly sold them to Midway, under Bally. Under Williams. That pinball conglomerate situation restored the proper Atari Games name, and then very shortly rebranded everything as Midway. This Atari did pretty well as Midway West until arcades stopped existing and they went bankrupt. And then Warner bought them again. They still own them, even though all Warner wanted was the Mortal Kombat IP.

    Meanwhile.

    The home division released a fascinating variety of consoles and microcomputers that do not matter in the slightest. Everything after the 2600 was a complete footnote. Their final lineup of the Lynx, the Falcon, and the Jaguar are only interesting to engineering ultranerds. Obviously they went bankrupt. Hasbro bought their remains, then spun them off into Mattel Interactive, which also went bankrupt. Hard drive manufacturer JTS bought their remains (for some reason?) and did the smartest thing anyone has ever done with Atari: nothing.

    Infogrames screwed that up by buying JTS simply the acquire the Atari brand, which they proceeded to wear like a dead skin mask. They made a few admirable titles like Gauntlet Legends before entering a death spiral of hocking classic IP to stay solvent. It didn’t work. They went bankrupt. Some oil-adjacent venture-capital robot bought their remains, spent a decade hawking vaporware, released a weird PC nobody bought, and then also went bankrupt. A different clique of venture capitalists gave them more money, for some reason, and started reacquiring old franchises from all eras. They’re the Atari that re-released the 2600 last year, as if it’d be a big deal instead of a curiosity. I have obvious predictions for where this all goes, and yet, I cannot imagine that’s where it ends.

    That logo is like a cursed artifact in a horror movie. Sensible companies see it laying there, and talk themselves into putting it on, and oh no everything went wrong somehow.




















  • At the end of the day, all value is made-up, especially with digital licenses. I may value a cosmetic skin a lot more highly than you do, but that doesn’t mean I was defrauded, it just means I find more value in it than you.

    Flashbacks to god-botherers insisting atheists must have faith in something.

    I am explicitly distinguishing incompatible meanings of the word value. So are you, by the way, if you even hold an internally consistent view of what scams are. Otherwise, nooo, selling someone the Brooklyn Bridge is legit, because isn’t all value made-up?

    The kind of value money represents cannot be the kind of value you see in scoring a goal in soccer, or you could fucking buy them.

    But you also have to understand that the value in paying for a ton of MTX in those games is often less about those incremental dopamine hits and more about showing off to friends/randoms online

    That’s the same thing. Peacocking for other pl-- I already fucking said this! Do you read things before responding?

    Right, these are casual games, where you can pay to appear successful.

    Yep, no ranked competitive games have this, stop fucking lying to me. Don’t make up excuses you cannot possibly believe.