I haven’t played Mordhau but based on what I’ve seen of gameplay it has a different issue I have with first person melee, which is that you have no perception of reach. If you can’t identify how far you or your opponents can attack then the gameplay turns into sticking your face in your opponents face and I find that pretty annoying. I guess I’m kinda picky about my melee combat.
goodeye8
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After giving it some thought I kinda agree with the author. Not in the hyperbolic sense that it’s the worst thing ever, nor in the sense that I don’t like parrying because I suck at it, but I agree on the point where he’s talking about fencing.
There’s so much more creative freedom and depth in actual martial arts, HEMA, fencing etc. that is just completely missing from most games. You don’t get the contact feel of your opponent, you can’t physically feel what your opponent will do. You can’t really gauge how far your attack will reach or, more importantly, how much range your opponents have. You can’t choose your angle of attack and, again more importantly especially in the context of parrying, choose how you defend. Your attacks are generally just a button click at which point the character does whatever attack has been programmed. Your defense is just a button click that generally blocks all attacks in front of you. Your parry is also just a button click that if timed right just parries (and sometimes automatically ripostes as well). All the nuance of melee combat is simplified to “one button for blocking/parrying and one button for attacking”.
So yeah, parrying does suck until we can turn it into something more engaging than just timing a button press.
goodeye8@fedia.ioto Games@sh.itjust.works•DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies4·1 month agoI’m pretty sure the game is enjoyable, but is it really $70 (Or in case of EU 80€ which to be crystal clear is a fucking joke of a price) enjoyable? I thought about buying Doom TDA but when I saw the price tag I decided to buy V Rising instead. I’m pretty sure for more than half the price I’m getting as much enjoyment out of V Rising as I would out of Doom TDA.
My issue with the increase of premium pricing is mainly pragmatic. There’s no reason to pay that price when you could get just as good or better games cheaper.
goodeye8@fedia.ioto Games@sh.itjust.works•Marathon Delay Likely as Sony Cancels All Paid Marketing Plans31·1 month agoThere’s no reason to look at Steam numbers because the biggest extraction shooter isn’t on Steam, yet.
goodeye8@fedia.ioto Games@sh.itjust.works•Former Valve writer Marc Laidlaw says he 'retired too hard', but there's no way he's coming back for Half-Life 3: 'We need new stuff, [not] me going 'Well the G-Man wouldn't do that in my day''2·2 months agoWe’re supposed to take racism and far-right conspiracies as legitimate backlash? Normal people don’t care about shit like that. I’m with the other person, the reception was lukewarm because it played it safe.
goodeye8@fedia.ioto PC Gaming@lemmy.ca•Corsair made a see-through PSU because everything looks better when you can see its innards... welp, that came out weird71·2 months agoJust take some basic safety steps, like discharging the capacitor and you’ll be fine
You already lost the average gamer at “discharging the capacitor”.
goodeye8@fedia.ioto PC Gaming@lemmy.ca•Steam Deck / SteamOS hits 19,000 games rated Verified and Playable6·2 months agoBecause the verification system doesn’t take performance into consideration at all. It’s more of a “how much effort does it take to get the game running” indicator.
You’re telling me we’re not going to get generation after generation of teenage “guitar players” who can only play Wonderwall?
Young me got that lesson when trying to play ARMA 2 on a 5400RPM HDD. It would run 60FPS if I didn’t move but as soon as I started moving the game started stuttering. When I installed it on a 7200RPM HDD the game no longer had any performance issues.
It all comes down to what specs the game was designed for and I imagine most modern open world games are designed for SSD-s. Putting them on HDDs will absolutely have a negative effect.
A company can become more agile with layoffs if you have a bunch of useless middle managers who exist only to justify their existence and you lay them off.
I don’t remember who but someone made a good example with the “this is fine” meme in Clair Obscur. Someone on the development team came up with the idea and it probably took a day or two to set up. So they took a day or two and it’s in the game. Had the game been made by Ubisoft that meme would’ve never ended up in the game because the idea would’ve gone through 5 different managers who need to give their blessing (because none of them want to take the full responsibility in case it sucks), then it goes through legal to make sure there’s no infringement, then through pr to make sure it’s not somehow offensive. Eventually a week has passed and management is still deciding if it should be implemented. Finally it gets canned because the time spent on making the decision had already made it too costly to implement. Something that could’ve been done in a day took a week and nothing got done.
But I’d be surprised if that kind of downsizing is what Jagex had in mind.