So you have memory space which is reused… Which essentially makes it a mutable memory structure, where you update or add with new data keys… No?
So you have memory space which is reused… Which essentially makes it a mutable memory structure, where you update or add with new data keys… No?
Can you please give me an example - let’s say I have a big list of numbers and I need to find how many times each number is there.
I would expect a mutable dictionary/map and a single pass through. How would you do that without mutable datastructure?
So do you create new objects every time you need to change state?
I never had this feeling. It’s an RPG, I can build and control only my character