“All of this work is broadly applicable to the PC platform, and it’s going to continue to expand over time. Supporting multiple platforms, multiple chipsets, controllers for different machines that are out there and even ones that aren’t out yet.”

[…] Valve’s goal with the OS is to have it compatible with traditional PCs, laptops, portable consoles and any other formats.

  • tibi@lemmy.world
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    4 hours ago

    I don’t think they care that much. Windows revenue is ~7% , and most of it is probably Windows Server and enterprise/government deals. Source.

    Unless SteamOS becomes competitive in the workplace and professional world, it’s just a drop in the ocean, too small to matter.