Named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.
I heard a games podcast, where one of the hosts played the game with kbm. He really struggled, especially in DB, because the thrust has no step-ups. By that time it was an annoying flaw with the game and there was only a mod to fix that, which was, by itself, broken.
Played the game on a PS4 a while ago and loved everything about it.
I am sorry to hear that, because for me, the game was a really special experience.
Yes, the ship controls needed a bit getting used to it, but when you get the hang of it, it’s really easy to navigate. And I loved it, that they tried to immitate real sky mechanics and didn’t make the ship behave like a boat or racing car.
But as far as I heard, you are not alone with the struggle.
DB is just painful all around until you figure out a method that works for you, which is the intention I’m pretty sure. The way I solved it, I never used anything but full thrust or no thrust anyways.
Right. I’m just saying I can somewhat understand it if they, like me, managed to overlook that at first. Didn’t take me too long to figure out my problem, but someone who gets more easily flustered might have a bigger problem with it.
Honestly, people complain about the ship controls but it’s not bad at all. Play around with it for 10 minutes and you’ll be zipping around in no time.
I heard a games podcast, where one of the hosts played the game with kbm. He really struggled, especially in DB, because the thrust has no step-ups. By that time it was an annoying flaw with the game and there was only a mod to fix that, which was, by itself, broken.
Played the game on a PS4 a while ago and loved everything about it.
No way worked for me. First I tried kbm. Then I bought an Xbox pad specifically for this game. It got better but was still too annoying.
I am sorry to hear that, because for me, the game was a really special experience.
Yes, the ship controls needed a bit getting used to it, but when you get the hang of it, it’s really easy to navigate. And I loved it, that they tried to immitate real sky mechanics and didn’t make the ship behave like a boat or racing car.
But as far as I heard, you are not alone with the struggle.
DB is just painful all around until you figure out a method that works for you, which is the intention I’m pretty sure. The way I solved it, I never used anything but full thrust or no thrust anyways.
The part that I struggled with at first was trying to reach other planets, which is legitimately difficult without the autopilot.
I mean, that’s the entire point of the autopilot mechanic. That’s how players are meant to travel between planets.
Right. I’m just saying I can somewhat understand it if they, like me, managed to overlook that at first. Didn’t take me too long to figure out my problem, but someone who gets more easily flustered might have a bigger problem with it.