- cross-posted to:
- linux_gaming@lemmit.online
- cross-posted to:
- linux_gaming@lemmit.online
Well known KDE developer Nate Graham is out with a blog post today outlining his latest Wayland thoughts, how X11 is a bad platform, and the recent topic of “Wayland breaking everything” isn’t really accurate.
“In this context, “breaking everything” is another perhaps less accurate way of saying “not everything is fully ported yet”. This porting is necessary because Wayland is designed to target a future that doesn’t include 100% drop-in compatibility with everything we did in the past, because it turns out that a lot of those things don’t make sense anymore. For the ones that do, a compatibility layer (XWayland) is already provided, and anything needing deeper system integration generally has a path forward (Portals and Wayland protocols and PipeWire) or is being actively worked on. It’s all happening!”
To provide features that Xorg can’t.
If you don’t need features like fractional scaling, VRR, touchscreen gestures, etc. you won’t notice a difference.
People who do use those, will. Because for them, those features would be missing or not complete on Xorg.
mmmh, I bet I will not notice any difference also if I don’t do shit and keep whatever is working until the day I’ll have to switch because my distro drops the packages 🤷🏼