nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-24 months agoLife without layoffs, or why they are an avoidable part of game development. We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 yearswww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up1137arrow-down11
arrow-up1136arrow-down1external-linkLife without layoffs, or why they are an avoidable part of game development. We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 yearswww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-24 months agomessage-square7fedilink
minus-squaremossy_@lemmy.worldlinkfedilinkEnglisharrow-up16·edit-24 months agoI looked up the company to see what they made. Nothing too crazy, VR games mostly. I Expect You to Die was a hit from what I remember. edit: wiki link
I looked up the company to see what they made. Nothing too crazy, VR games mostly. I Expect You to Die was a hit from what I remember.
edit: wiki link