Google is a consumer not a designer, anything they want they just gobble up and regurgitate like an amoeba with the same sphincter for a mouth as it’s anus.
Because games like that are attention-grabbing which leads to more potential of winning paying customers. Shame they aren’t very good at keeping projects going for more than 5 minutes.
It’s wild to me how bad Stadia was. And say what you will about Microsoft and Xbox but their game streaming is honestly really impressive. You’re not going to win at COD or anything but I can play just about anything with no latency issues.
I have a friend that worked on Stadia. He said he couldn’t believe how little faith they had in their own system.
My personal opinion is that almost everything about it seemed botched. Which was so strange because I think it was out during COVID and it seemed to be an ideal device when parts were expensive at the time.
Google also wanted the studio to make games that could only be played on the cloud.
I wonder what kind of game this would’ve resulted in?
Any game where it would traditionally require you to connect to a server. Things like MMORPGs, MOBAs, and multiplayer-only games.
Far easier to manage a few blockbuster deals than hundreds of smaller ones.
Assuming the content depth is suitable (it wasn’t) those AAA games are more likely to bring in folks to try the service.